New Render scene for Stunod Racing

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garrett1127

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Jul 23, 2016
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Guys, I'm still very dumb when it comes to things in Max, working on this new scene for Stunod Racing and I cannot get the lighting just right, my lights are causing the car colors to get washed out. Anyone who is in the know, would it be possible to lend me a hand. I'd greatly appreciate the help.
This is 3ds max 2013 Mental Ray
41.jpg
With a couple changes to lighting.
41c.jpg
Getting closer I think.
ppg-b.jpg
 
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kirbyfighter12

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Nov 13, 2016
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Mostly had to cheat when I did mine.

Had a Light source. from top down and a second from the right.
Used the floor as a "wall mount"
Turned the camera to face the floor.
Rotated the cars until I got the sides I wanted facing the camera.
Still need to work on the wheel's.
 

DERacing

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Sep 25, 2016
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Honestly, for those types of shots, I wouldnt use a reflection map. Or maybe use an HDRI image as a environment map, then adjust accordingly if you want the reflections.

Normally, those types of shots are more artistic presentations of drawings than renders.
 
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