Deep Forest Raceway

Deep Forest Raceway 0.82 Beta

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Hey everybody, I put a few hours into Deep Forest today and finished an update for the track I started in July 2021.

-made track surface textures clearer
-added lightmapping for forest and tunnel sections
-changed a few sections before pits as "apron before pits" to hopefully allow as smooth an entrance as possible for AI
-narrowed track by 5 meters and moved all objects associated with doing so (i.e. moved all walls and elevation, pit stop, etc.)
-rerecorded all lps
I have put some more time into Deep Forest today, and put together an update.

-added a lot more trees
-remade and retextured the two existing tunnels and placed the two backstretch tunnels
-placed grandstands after the backstretch that I didn't see the first time
-rerecorded the pit LP in an attempt to make it work more accurately as well as moving the merge point back 100 meters
-added the banking on the inside of turn 1 and after the backstretch tunnels

I really wish I had a better object to place tunnel roofs with.

deepforestupdate.png