Farm Road 29 Objects For NR2003

Farm Road 29 Objects For NR2003 v1.000

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Farm Road 29 Objects Read Mev1.000

After I saw what was possible, with object conversion with the Zanarkand and track, it inspired me to do my own conversions. I know any conversion is now possible to NR2003, especially since it not even a windows game, and was extracted via a PS2/3 emulator.

This came about by working out: how I can use a ready-made object for NR2003.

All my objects and materials are free to use, as they were free in the first place.

Features
-Never seen before objects in NR2003 (See Images), including the first 3D cow and horse (horse is a Bonus Related Object)

-Already well mapped (There are no bits of transparent areas sticking out).

-Low Polygon count under the limit (MTMs might be much lower) this does not mean a reduction of quality.

-Priority is upped to 4, for a sharper image via WinMip2, and seen at all distances is ticked. I have kept the original encrypted file name for posterity.

-Mip files with same 3do where possible (name easier to find).

-Some bonus objects including a horse and extra telephone poles (original Readme’s are kept inside of folder to give credit to makers).


Examples in 3D Sim Ed
3D Horse.jpg

Box Car 1.jpg

Box Car 2.jpg

Cow.jpg

Farm Road Barn.jpg

Frchk1.jpg

Frchk2.jpg

Frchk3.jpg

Frchk4.jpg

Frchk5.jpg

Front Train.jpg

Phone Poles.jpg

Rail Road Sign v1.jpg

Rail Road Sign v2.jpg

Tanker.jpg

TP8 Right Fence Post.jpg

TP8 Right Fence.jpg

Tp8fc1.jpg

TP8TR1.jpg

TP8TR2.jpg


Tpole2d.jpg

Tpole3.jpg

Tpole3d.jpg

Tpole4.jpg

Water Tower.jpg


Notes on Start Lights
-I have decided not to include these because they are mostly the same for every track so most will be repeated. Also, I do not know how to do switch state descriptors (a mip that changes its state in caution) so I will include these separately with the inferno pool caution light to stick into them for now. It is likely I will ask for help with these in a technical tip thread.

Trees
-2D objects have decided to work in 3D Sim Ed and is included.

Track Textures
-I have not released the surface track textures as they are in hundreds of tiny 28x28 squares and if I do end up recreating a circuit from the game, it is likely that I may use different ones. When enlarged they are in a low quality. This does not happen in the game itself.

Horse
-Horses’ eyes are barely visible but at least it is the first 3D one for NR2003.


How I did my objects

I used Mystical’s tutorials; I watched mainly parts II -https://www.youtube.com/watch?v=LawB374lyA0 (Part 2) and III -https://www.youtube.com/watch?v=GkJKu8kYXDs (Part :relievedface: which was the most important, save to 3do format. I worked out that I did not need to make an object from scratch; I just needed to learn to save it to the correct format.

*Ignore X + D + 3 smiley faces. Its just stunod playing up - see inside Readme for link*

I also had Zmodellerv1.07b, which turns out to extracts .bin models into 3DS files, which is very readable by 3D Sim Ed.

If you are a MTM track maker, it is good that all the models already have a vertices limit so it is nowhere near 3000~ or so vertices. MTMs seems to be under 1000.

I will release a full tutorial on how I did it in the future forum, under Tips Tutorials and How To, including a FREE 3D Sim Ed 3 to use (sorry if you have already purchased it).


-https://www.youtube.com/watch?v=oAXIP6as-Sc (Use To Get Free 3D SimEd (Search was 3D sim Ed Crack))

Please read the comments.


Let me know if the objects are not working correctly and I will try to redo them. I will include them in an update. Any help on anything concerning these objects is appreciated.

Enjoy them!


Credits
-Crankshaft (Telephone Poles)
-Cynon
-Dave Noonan (3D Sim Ed)
-MTM2.com
-Mystical (AD Designs)
-ProJektCarModZ (3D Sim Ed Crack)
-Terminal Reality
-Vega15 (Horse)
-WinMip 2

Download available on Efr and Stunod, Here
https://efr1.forumotion.com/t6535-farm-road-29-objects-for-nr2003v1-000#126637 (EFR) (Extra tracks here!)
https://stunodracing.net/index.php?resources/farm-road-29-objects-for-nr2003.14869/ (Stunod)

Thanks for downloading, and I will catch you in the next one.

Cheers,


MeandMe

More coming soon! :)
Author
MeandMe
Downloads
300
Views
1,136
Extention type
7z
File size
325.9 KB
First release
Last update
Rating
5.00 star(s) 3 ratings

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Latest reviews

;D thats great, ive wonder did objects from spritual succesor 4x4 Evolution series olso can be ripped
The FIRST three dimensional cow and horse in NR2003 is here and ready to use. We are truly living in a golden age of NR trackmaking.
COW!