NR2003 Career UI

NR2003 Career UI 1.2.5

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Changes

-Apply Upgrades now updates .car files directly in your selected series folder, Users no longer need to replace .car files using ZIP export to upgrade.
-Added Revert Upgrades to undo the latest upgrade application.
-Updated Pending Upgrades Preview with team details, number cards, and before-and-after ratings.
-The Chase no longer requires its own sperate uploads. Simply click "Start Chase" when ready, Chase points and cut line will be added to main Season Standings page.
-When Chase is active us the Chase Off button to temporarily view non chase standings, Resume Chase button to continue and Reset Chase button to permanently return to full season standings for the season.
-Silly Season Rumours have more variety.
-Updated and simplified the user instructions.

Bug Fixes

-In certain scenarios CPU controlled teams would buy upgrades they couldn't afford.

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Changes

-Reworked Silly Season to show expiring drivers, available team/sponsor contracts, requirement progress, rumours, pending offers and declined offers in one place.
-Contract opportunities are now prioritized by eligibility and prestige, with declined opportunities able to be restored.
-Official race date edits now update the profile’s season.ini directly.
-Various NR Career Companion improvements.

Bug Fixes

-Fixed active contracts retaining outdated team, sponsor, number or manufacturer information after season rollover while preserving the original signed contract terms.
-Fixed imported saves being able to overwrite the profile’s current official schedule.

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Changes

-Users can now edit event dates without reuploading season.ini.
-Adjusted threshold for silly season rumours.
-Season Travel Log is available when clicking the Season Travel Total. Automatically updates upon Trip Completion.

Bug Fixes

-Improved load times throughout the app.
-Fixed a few issues related to season roll over.

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Changes

-Implemented optional "Travel Mode" Allowing users to integrate American Truck Simulator with NR Career UI.
-To use the feature go to the menu bar and select View>Travel Mode>*Check*
-Go to menu bar and select File>Set ATS Executable>(usually found here) C:\Program Files (x86)\Steam\steamapps\common\American Truck Simulator\bin\win_x64
-Go to menu bar and select File>Set ATS Save Folder>(usually found here) C:\Users\Documents\American Truck Simulator\profiles\save\1
-Click "Travel" on current calendar event.
-Open "ATS Integration">Click Scan Depots, This will scan all depots and cities available in your save. Can take Several minutes depending on ATS map size.
-To Set up a job, Choose your desired way point, do your best to match your upcoming racetrack. Once set Save Profile.
-Pick up a freight or cargo Job at your origin city close to the previous events Track location, ATS Jobs destination does not matter. 'Save' once cargo or freight has been picked up in a new save.
-At this point you have 2 saves one with the desired destination waypoint and one with the origin job picked up.
-Put these save files in the corresponding locations on the travel page and click Update Job Route.
-Setting departure time will change the day and time in ATS. This affects your economy. If your save is Sunday for example and your set departure is Wednesday it will skip ahead to Wednesday, so on load you will get hit with 3 days worth of XP and economy transactions. This causes a slight bit of lag in the ATS upon load. Just hang tight for a min or 2 until the game catches up and processes the transactions. The closer your save is to departure time before updating route the less invasive this is.
-This will overwrite the save in your set ATS Save folder, Changing the Jobs destination to your set waypoint.
-Travel is disabled if next event is at the same track.
-Auto Calculate requirements for Race Team contracts and Sponsor contracts.
-Various Design Changes to NR Career Companion(Mobile)

Bug Fixes
-Various tweaks and optimizations.
-Team billing would sometimes not display transactions after season roll over.
-In some cases 'HOF and RET' status would lock and be unchangeable.

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Bug Fixes

-Adjusted threshold for drivers included in historical data imports to minimize files size. This was causing user profiles to become oversized if threshold was set to broad, resulting in app lock up.
-Adjusted name abbreviations logic.

Mediafire download UPDATED Aug 19 2026 6:48pm est

Changes

-Profiles can now run up to three series at the same time. Each series uses its own season INI while all events are combined into one calendar. Standings, Team Management, schedules, results, previous seasons, postseason data and other series-specific information are kept separate.
-When starting a career, you can choose which series you want to participate in and load an individual INI for each. Series names can also be customized without changing how their data is stored.
-Finish Season now handles the entire offseason process. Select which series will continue next season, upload the new INIs, and enter each series champion, retiring drivers and Hall of Fame additions directly under that series. Driver ages and Rookie statuses are updated automatically when the new season begins.
-Added a read-only mobile version of your career accessible through the QR Companion button. The mobile view includes career information, schedules, race results, standings, All-Time Wins, driver profiles and Weekend Preview Team Briefs. Opening QR Companion creates a fresh snapshot of the career for mobile use.
-Added tools for importing historical career statistics into All-Time Wins. Historical seasons can be imported by series and year range with control over which statistics are added.
-Career history can now be imported from another Career UI save, allowing existing seasons and statistics to be merged into the current career instead of rebuilding them manually.
-All-Time Wins now supports series-specific career data and filtering. Driver profiles can display statistics from multiple series, and wins from the same season can be reordered manually when necessary.
-Driver Ratings, Contracts, Silly Season, Team Budgets, Race Shop data and related management information are now stored independently for each active series. If only one series is active, Team Management opens directly into it; multi-series careers can switch between active series.
-Team Management now asks for the full NR2003 series/mod folder instead of requiring separate Cars and Series folder selections. The roster is read from the Cars folder while the vehicle model and textures are cached automatically. Reload Series remains available when updated mod assets need to be loaded.
-Weekend Preview now uses the series of the race being viewed for its standings, recent finishes, track history, momentum and schedule.
-Driver Names are now editable on their driver profile, Track Names are now universally editable by changing them on the Tracks Page.
-This Download includes an up to date version of the previously released Live Point Standings Browser Version of the NR Career UI. This uses telemetry so It cannot be paired with other telemetry type accessory programs as NR2003 only allows one to run at a time.

THE DATA BASE FILE MUST REMAIN IN THE SAME FOLDER AS NR CAREER UI if using browser version

MAKE SURE TO HAVE A BACK UP SAVE BEFORE DOWNLOADING

If for some reason your All Time Wins list stats don't populate when loading your save form calendar try importing existing save under "Import Historical Data"

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Bug Fixes

-Fixed an issue for users running a modified NR2003.exe that uses full length driver names in result exports causing certain driver profiles to combine when last names are the same.

Changes

-New Silly Season page replaces "Candidates" column on Race Teams and Sponsorships pages as well as replacing the "Pending Offers" page.
-Media style assessment of pending free agents contract status.
-Clicking Sponsorship provides a drop down showing a list of potential sponsorships similar to the old candidate feature.
-Pending Contract offers will appear here once requirement's are met for a sponsor team combination.

Bug Fixes

-Various tweaks and optimizations.

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Changes

-Users can now view a Timeline of Season Point Standings per driver.
-Hover over each point on the Timeline to view drivers finishing position for that race.
-Y Axis is point standing X is each Points event.
-Click a driver to lock highlight.

-Updated Instructions.

Bug Fixes

-Fixed an issue where users using alternate nr2003.exe's that export full driver name rather than abbreviated first name were getting combined driver stats for drivers with same last name.

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Changes

-Contracts now give priority to their current driver first.
-Users can waive priority to allow for other teams or sponsors to make offers.
-Users can now designate driver retirements.

These changes were made to mitigate the number of (IMO) unnecessary contract offers.

Bug Fixes

-Initial contract set up was only allowing one free contract signing per team, now all initial contracts are on the house in order to set your initial contract lineup before billing begins.
-Driver Purse Cut is now an editable item.

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