Trial Mountain Circuit

Trial Mountain Circuit 0.9 Beta

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Hello all, I've spent a few hours upgrading Trial Mountain today; here's what's changed:

-fixed a couple sections of grass accidently marked as rumble near downhill section approaching s/f straight
-marked sections before and after pits as "apron near pits"
-made some wall and asphalt textures I missed previously clearer
-made the section after the first tunnel nicer
-added shadows created by trees and tunnels
-removed/changed rumble sections where they are supposed to be absent or textured differently
-added a few new objects and placed a couple more of the bridges that appear on the s/f section
Today I spent the afternoon working on an update for Trial Mountain, teaching myself how to make custom cameras along the way. This is part of a series of updates for older tracks I'm gradually rolling out.

-fixed some walls that didn't have collision
-change textures of final section walls to bricks
-changed many forest textures to opaque ones
-changed start/finish line texture
-fixed some existing textures to look nicer
-added more trees and hills
-added overhead bridge before first tunnel
-placed the tunnel roof that was missing
-changed tunnel textures to something nicer
-added a six car grid near the starting line
-added and changed many other objects, including the grandstands on top of the garages, lights on the frontstretch, and billboards on the banked hairpin
-changed the track's horizon to something more mountainous
-added a working custom TV1 camera
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