Today I spent the afternoon working on an update for Trial Mountain, teaching myself how to make custom cameras along the way. This is part of a series of updates for older tracks I'm gradually rolling out.
-fixed some walls that didn't have collision
-change textures of final section walls to bricks
-changed many forest textures to opaque ones
-changed start/finish line texture
-fixed some existing textures to look nicer
-added more trees and hills
-added overhead bridge before first tunnel
-placed the tunnel roof that was missing
-changed tunnel textures to something nicer
-added a six car grid near the starting line
-added and changed many other objects, including the grandstands on top of the garages, lights on the frontstretch, and billboards on the banked hairpin
-changed the track's horizon to something more mountainous
-added a working custom TV1 camera