Since I've painted a handful of cars for an offline series that I'll never actually finish, I figured why not actually share them? We can start with a Mercedes Benz C63 template I made using Bill's Chevy SS template as a base. I don't think it's bad at all for a total first attempt, it wasn't all that hard to do but I definitely need to learn how to do shading better. I did the render scene, and it's on an edited BR15 Chevy body, in which I rid of al the grills and vents to make the body smoother and more accepting of templates, I did this for each make actually, but can't find any info on how to make these things into 3do files that I can drop in to replace the current bodies, like how many mods have optional drop-in super speedway bodies. That said, NR's lighting engine is such that you don't notice the Chevy grills and the scoops on the side of the car in game about 99% of the time.