Ever imported an NR2003 car viewer file into Blender only for the model to have these weird dark spots, even when shining lights on it? I've had this problem with multiple obj's for YEARS in Blender and looked everywhere for a fix but never found anything, but I've finally figured it out.
An...
I ran across a video on YouTube some of you may be interested in. It's about baking textures in Blender. For those who like making templates on generic models, this could change the way you work. With the amount of 3d car models available for free online, you can use this process to help you...
Hello.
This is more of a general question/issue with trying to resize a model which could very well apply to NR2003 and since the NR2003 section has a "3D Modeling" topic, I put it here.
In this case, I'm working with models from AC but it applies to any game where models need to be rescaled...
.blend file
Modeled and constructed by yours truly
Please remember to give credit if you decide to use.
More hopefully coming soon
A couple of them are linked to this message, there are 8 in total
This scene only includes the generic model.
Unzip/extract the folder before attempting to open the scene, otherwise everything will just show up bright pink.
NPS17 xfiles sourced from martinrace.
Simple PWF CTS render scene including all 4 models. Safety net was removed for now, might rework it later.
Also included the older Dodge model. Newer Dodge templates work with the Ford model.
Scene is Packed so all materials should be present.
Scenes renders using Cycles.
To use:
- select...
This is a modification of the Wooden Room Blender Scene (link below) made by wellsracing in Blender 3.0 for the SNG 03 Cup mod.
The pannel between the manufacturer logo and the winston cup flag can be swapped out for any team logos that were used during the 2003 season (that I could find) by...
A set of Darlington Raceway on-track Blender render scenes for the SRD NXS20 and FCRD NCS22 mods.
Model & Textures: Sim Racing Design, Full Circle Racing Designs
Scene: James Hodge
These scenes are not for commercial use or distribution.
A pack of 10 NXS20 Blender on-track scenes.
Models & Textures: Full Circle Racing Designs
Scenes: James Hodge
These scenes are not for commercial use or distribution.
A Michigan International Speedway on-track Blender render scene for the FCRD NCS22 mod.
Model & Textures: Full Circle Racing Designs
Scene: James Hodge
These scenes are not for commercial use or distribution.
An Atlanta Motor Speedway on-track Blender render scene for the FCRD NCS22 mod.
Model & Textures: Full Circle Racing Designs
Scene: James Hodge
These scenes are not for commercial use or distribution.
A simple 1-car studio render scene for the SRD NXS20 mod. This scene includes various camera angles and a transparent background allowing for custom presentations.
If you're new to Blender, check out my tutorial on YouTube to learn how to use this scene.
Model: Sim Racing Design
Scene: James...
Four on-track Blender render scenes for the FCRD NCS22 mod. Included in this pack:
Daytona Garage
Charlotte Garage
Daytona Turn
Daytona Finish Line 2 Car
Model & Textures: Full Circle Racing Designs
Scene: James Hodge
These scenes are not for commercial use or distribution.
Four on-track Blender render scenes for the FCRD NCS22 mod. Included in this pack:
Bristol
Charlotte Roval
Daytona
Texas
More to come in the near future!
Model & Textures: Full Circle Racing Designs
Scene: James Hodge
These scenes are not for commercial use or distribution.
A simple 1-car orthographic render scene for the FCRD NCS22 mod. This new version includes all 5 orthographic views and both short and tall spoiler variants.
Model & Textures: Full Circle Racing Designs
Scene: James Hodge
These scenes are not for commercial use or distribution.
A simple 1-car studio render scene for the FCRD NCS22 mod. This new version includes various camera options and both short and tall spoiler variants.
Model & Textures: Full Circle Racing Designs
Scene: James Hodge
These scenes are not for commercial use or distribution.
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