first thing i learned...Other than the "original" NR2003 tracks, I think arcade mode is the most ignored feature in the track.ini by builders. Some will add a setup file for it but they simply don't try it. I doubt that you will ever find information about setting anything up for it. If you do please let me know. I've never seen anything either...
where did you for info this for GTP? I have some of their things bookmarked... anyone who makes a mod that well executed must know the ins and outs pretty well...apparently the GTP community know all about this tire_wear thing and take full advantage of it.
its just us nascar guys that get "this adjusts tire wear" for tutorial discriptions
so even w/o testing this yet im pretty sure its going to control cornering speed.
we just need to update our tutorials, and make this info more well known.
Can you post a link?GTP track tutorial. very informative, very thorough. practically a walk thru for GTP track tweaking.
i just had a feeling that they knew more then we did.
i just tested Daytona 2000 in arcade mode and it ran very well. no wrecks.Hm I tried Arcade on my versions of SS tracks and the AI do not perform the best. They often drive in huge packs and get in crashes early on. You can find my version here: https://stunodracing.net/index.php?resources/90s-superspeedway-ai.17185/
oh i certainly know that.What ratings are you using? It has a big impact on how AI run SS