Hello everyone, it's been 4 months since my last track upload, but I'd like to present to you track #26: Up N' Over, from the 2000 game Destruction Derby Raw.
I've taken several liberties with the design, including adding a two lane pitstop that supports a full field of 43 cars, estimating the track length to be about 1.5 miles, widening the track some, replacing the level crossovers with tunnels, and making the original design look more like a NASCAR road course, complete with some banking.
The usual features have been implemented -- a functional, custom TV1 camera as well as pit lane 1 and 2, crowd sounds placed where grandstands appear on-track, and custom spotter/crew chief sections.
Credit to Papyrus, as well as the maker(s) of Clubman Stage Route 5, Sawmill 2003, and Suzuka_GTP for 3DOs and MIPs used in the making of this track.
I've taken several liberties with the design, including adding a two lane pitstop that supports a full field of 43 cars, estimating the track length to be about 1.5 miles, widening the track some, replacing the level crossovers with tunnels, and making the original design look more like a NASCAR road course, complete with some banking.
The usual features have been implemented -- a functional, custom TV1 camera as well as pit lane 1 and 2, crowd sounds placed where grandstands appear on-track, and custom spotter/crew chief sections.
Credit to Papyrus, as well as the maker(s) of Clubman Stage Route 5, Sawmill 2003, and Suzuka_GTP for 3DOs and MIPs used in the making of this track.