Hey everyone, today, after 40+ hours of work, I bring you Seattle Circuit from Gran Turismo 3. It is a 2.37-mile, 15 turn street circuit based on actual streets in downtown Seattle, with the start/finish line on Alaskan Way near the docks and ferry terminal. It first debuted in Gran Turismo 2...
This download features all custom made cars used in the 1997 IMSA Kodak Stock GT Series in Sunday Night Lights by @GraySpeed Productions, a NASCAR alternate history series with a creative edge that began in 1981.
The Stock GT series was introduced in 1996 in collaboration between the France...
Created by Ceej
Track Name: Karl's Superstore Jonesboro
Location: Jonesboro, Arkansas
Track Type: Parking lot/Street course, asphalt, 8/10 mile
Fictional, but loosely based on the roads around a real Walmart location.
You may make edits to this track as you see fit without having to ask me...
Hey everyone, today, NR2003 gets a proper Fuji Speedway after over 30 hours of work. Measuring in at 2.84 miles and with 16 turns, this is the course as it appeared in 2005, just after being renovated and certified by the FIA for competition. It is the full version with the chicane, although I...
Today I am releasing a new track for the first time in over a year. I present to you Black Sail Valley, from Destruction Derby 2. It is a unique circuit with several crossovers with crash opportunities. My version measures out at 2709 meters, significantly shorter than the official length, and I...
There's something about ARCA that makes me appreciate it more than other racing series, and it's how all kinds of people compete; young drivers, old drivers, men, women, actors, the contrast in drivers is something that you don't get in many other racing series.
Credits:
Base & number: Me...
Despite him being my favourite NASCAR driver, I didn't know this scheme was a thing until a few hours ago.
Credits:
Sponsors & Name rail: Google
Number: Big Evil Racing
Render Scenes: James Hodge
Car Template & B-Pillar: CamoDesigns
Pit Crew Template: phantom17
P.S: This car may be subject to...
After a long hiatus, I've finally finished it: Apricot Hill Raceway, based on its' appearance in Gran Turismo 3. It is a 2.402-mile road course with 14 turns and varying amounts of elevation. It originally appeared in Gran Turismo 2 and has been in every mainline release except 5 and 7, although...
Welcome to the IGPA. Welcome to the big time.
The NAPARL Universe expands into open wheel, with the International Grand Prix Alliance, the world’s highest echelon of open wheel racing, with a twist unlike any other racing championship.
The IGPA was founded in 1968 as a worldwide motorsports...
Download link under "additional information URL" and the end of this description, because the rar file was too big to upload.
This is a track based on Dream Zanarkand in Final Fantasy 10. Most of the objects and textures on the track are directly from Final Fantasy 10, with modifications made...
After more than a year of slowly chipping away at it, I’m proud to finally unleash the National Compact Pro Series presented by T-Mobile. This is a fictional carset utilizing the models of three sporty compact sedans (one of which I own in real life). The Ford Focus and Chevy Sonic have built a...
This is Spencer's Test Course, a fictional track located in southern Yokohama, Japan, that appears in the 1999 video game Racing Lagoon. Formally, it was built by the auto parts company WON-TEC, but the owner of a local tuneshop, Spencer, claims ownership of the track. It is a 10-turn road...
Hey folks, today I bring to you a fantasy track from EA Sports' NASCAR 2000, Seattle Motorsports Complex.
It is a 1.690-mile road course with speedway-like turns and a Daytona-like tri-oval. Don't let its' simple shape fool you, as finding the ideal line may have quite the learning curve...
This is Rome-Night, a track featured in Gran Turismo 2's Super License, Event Generator, and Arcade Mode. It is a city circuit based in Rome, Italy by location only (It is not based on real roads unlike Rome Circuit from the same game), and measures out to 2.654 miles, having 14 turns...
NEW: Please also check out dooper's version of this INI here, which fixes some other issues with the track as well - http://stunodracing.net/index.php?resources/track-ini-for-indygp_2020.12084
ORIGINAL TRACK: https://www.tapatalk.com/groups/nascarfunfacts/2020-indianapolis-gp-track-t378.html...
Hello everyone, it's been 4 months since my last track upload, but I'd like to present to you track #26: Up N' Over, from the 2000 game Destruction Derby Raw.
I've taken several liberties with the design, including adding a two lane pitstop that supports a full field of 43 cars, estimating the...
The Moon v0.901 CHARLIE Read Me
This is The Moon, a track attempt by Me and Me AKA Monkeyape and is now at v0.901 CHARLIE.
I did my best trying to make this track and I think it is just about ready for a CHARLIE release. This is intended to be a different track from Sugar Rush, as the objects...
This is Motorland, a small 0.83-mile, 9 turn road course situated at the Driving Park facility where it shares a space with two other tracks. Currently it can support a field of up to 36 cars.
The track held a variety of races in Gran Turismo 4, ranging from beginner races such as the...
This site uses cookies to help personalise content, tailor your experience and to keep you logged in if you register.
By continuing to use this site, you are consenting to our use of cookies.