Hello there folks, today I've finished a major update for Sunset Peninsula Speedway. Here's what's new:
-took track apart and put it back together; layout is now correct
-reverted flagger texture to vanilla
-made pit road wider; added second pit lane and recorded new LPs
-changed pit garage model
-changed flagbox texture to resemble in-game model
-added new billboards with custom textures
-put custom textures on walls
-added a dummy stall at the head of pit road to enforce speed limit
Racing on this track again made me nitpick a couple things I ended up changing after it bothered me long enough.
- put shadows (light maps) on everything
- fixed the white line texture
- expanded the infield textures greatly (see updated images)
- changed the sky textures
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