Hi! I’m new to track making, started a few months ago and I’d say I’ve got a hang of the basics. For my first main project, I’m doing the RFK Stadium circuit, a 1.6 mile temporary course in Washington D.C. that was only used once in 2002 by the ALMS. My overall goal is to serve an under-served market for the game and make temporary courses that haven’t been made yet. A couple other projects I have right now include a fictional circuit using the parking lots and access roads around MetLife Stadium, and the SCCA course in Des Moines.
However, I ran into a snag that I posted about on Reddit a few days ago, but found no answers. Once I had placed the first few TSOs and loaded the track in-game, all of the track textures became black, with the car lighting being extremely dark.
I spent an entire day this last weekend messing with sandbox, googling for answers, even combed the corpse of SRD via wayback machine for about 2 and a half hours and no answers. Took the TSOs out, repacked previous saves and loaded them, dragged it through NR datter multiple times to trim the fat, no matter what I do it stays the same. The only change that did anything was switching the track to “night”, which obviously does this number right here
As dope as I think this track would look under the lights, this is meant to be a day track, and if there’s a solution from someone smarter than me that doesn’t involve leaving the track set to “night” and installing lights, then I’d love to hear it. I went ahead and relaid the track to restart the entire project, but have the og saves just in case a fix was found. I’m looking forward to learning and contributing as much as I can for this game and the community. Thanks!
However, I ran into a snag that I posted about on Reddit a few days ago, but found no answers. Once I had placed the first few TSOs and loaded the track in-game, all of the track textures became black, with the car lighting being extremely dark.
I spent an entire day this last weekend messing with sandbox, googling for answers, even combed the corpse of SRD via wayback machine for about 2 and a half hours and no answers. Took the TSOs out, repacked previous saves and loaded them, dragged it through NR datter multiple times to trim the fat, no matter what I do it stays the same. The only change that did anything was switching the track to “night”, which obviously does this number right here
As dope as I think this track would look under the lights, this is meant to be a day track, and if there’s a solution from someone smarter than me that doesn’t involve leaving the track set to “night” and installing lights, then I’d love to hear it. I went ahead and relaid the track to restart the entire project, but have the og saves just in case a fix was found. I’m looking forward to learning and contributing as much as I can for this game and the community. Thanks!