I used the texture set size formula and then started adding a little bit by bit until it started crashing , then backed it down a notch.Tom, Thanks for info. Really appreciate it. How did you calculate the memory in the core.ini and the TextureSetSize in rend_dxg.
I used the formula and had a problem with shuttering, not crashing,set texture set size back to -1, hasn't happened since. Have Win 11 16gb ram, hp gaming computer. I'm going to have to play with it also, doesn't look bad the way it is.I used the texture set size formula and then started adding a little bit by bit until it started crashing , then backed it down a notch.
I did see a vid that said set to 9 and I had done probably a month ago.I've only done INI changes to the core, player & rend_dxg.
While most sites/vids say 'AnisotropicLevel=0', I use 'AnisotropicLevel=8' and that cleaned up a lot of the blurry painted lines etc on most tracks for me.
nice work man, this looks spectacular!After several months of scouring the net for information, reading many posts about graphic settings and trying several out, along with Nvidia settings, I believe I've come up with the best settings for my system, I do not use reshade.
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The nvidia control panel settings that @garrett1127 put up worked for the lines and the overall quality.I did see a vid that said set to 9 and I had done probably a month ago.
One thing I haven't asked about is the lines that go from a dash then full, almost like a candy caneish or barber poleish way if you get what I mean, I don't know what to call it but getting rid of that would be nice.