Couldn't help myself...I was painting a car to test the templates out (a carset will be coming soon) and had to test out my paint at home of course...
Now "martinrace" is helping me get this mod into the GTP side of things and while I'm getting that squared away, this is with the cts version. So two reasons for Tigg to slap me around....
MOD: JGTC
The mod may be found at Wild Kustoms & Cars NR2003, just click the mod name up there...look towards the bottom of the page...Thanks John Norton for all his efforts to help keep the sim fresh and not let these things fade into oblivion...
TRACK: owr Riverside_1970
Track by The Pits greats Dan Olbuck & David Noonan, some conversion work from older sims involved here...BUT THANKS!
I would also mention that this track was developed with the cts physics in mind...so it suites it nicely, though the cts doesn't really suite the mod...
Hot Lapping Rules
Same as always...
Temp: 70 Dergrees
Wind: 0 MPH
Pitting: 1x
No funky physics mods, no changes to the track ini please!
Go Hot Lapping Boys!
Now "martinrace" is helping me get this mod into the GTP side of things and while I'm getting that squared away, this is with the cts version. So two reasons for Tigg to slap me around....
MOD: JGTC
The mod may be found at Wild Kustoms & Cars NR2003, just click the mod name up there...look towards the bottom of the page...Thanks John Norton for all his efforts to help keep the sim fresh and not let these things fade into oblivion...
TRACK: owr Riverside_1970
Track by The Pits greats Dan Olbuck & David Noonan, some conversion work from older sims involved here...BUT THANKS!
I would also mention that this track was developed with the cts physics in mind...so it suites it nicely, though the cts doesn't really suite the mod...
Hot Lapping Rules
Same as always...
Temp: 70 Dergrees
Wind: 0 MPH
Pitting: 1x
No funky physics mods, no changes to the track ini please!
Go Hot Lapping Boys!
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