NR4's Daytona 2000 ~ Night

NR4's Daytona 2000 ~ Night v2.0

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  • After a lot of thought and conversations within the community, we’re happy to announce that Stunod Racing will not be shutting down. The incredible support we’ve seen from all of you has played a huge role in this decision, and we’re truly grateful to everyone who values and contributes to what makes this community so special.

    We’ve been exploring ways to manage the costs of keeping Stunod Racing up and running, as the current expenses felt unsustainable. We considered moving conversations to Discord or creating a standalone site for file hosting, but those options didn’t really fit what most of the community wants or the experience we aim to provide.

    Here’s the plan moving forward: Stunod Racing will remain open, but we’ll be making some changes to how files are hosted. There will be a few upfront costs during this transition, but these updates will help reduce our expenses over time and make things more manageable in the long run. We’ve been working with a few members and programmers to figure out the best solutions, and while there are still some details to iron out, we’re confident we’re heading in the right direction.

    Thank you for sticking with us and being patient as we work through these changes. With your support, we’ll ensure Stunod Racing continues to be a place for creativity, collaboration, and connection in the racing community.

    Stay tuned—we’ll share more updates soon!

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NASCAR Racing 4's ~ Daytona 2000 Night

no yellow line ~ no yellow line rule

this track has been ported into NR2003 using it's own assets. the track looks and races just like the original... with some higher resolution mips... and a few object reflections enabled.

racing on this track should be very different from the default Daytona track.

enjoy ~Thugsrook


CREDITS:
Papyrus
Thugsrook
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Author
Thugsrook
Downloads
1,094
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2,998
Extention type
zip
File size
5.1 MB
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