OK I know I've been working on a 1968 Trans Am carset in every sim under the sun, and like those, this one has content shortcomings, BUT this one has some real advantages over the others. AC via Content manager has a grid setup feature so the cars can be placed on the grid in the order they qualified. HUGE when coupled with the rating system which seems to work well in the limited testing I've done...so far.
So with that said, I'll start dropping images of the finished cars. NOTE: I will be using any accurate skins which come with the sim/mods.
Again this is just the Riverside set at this point, Race 12 of 13 in 1968.
Race on 2.6 mile course (Club or Short) for FIA Group I and II cars in over and under 2- liter classes.
Race length: 96 laps @ 250 miles: 2 hrs, 38 min, 8.6 sec.
Winner’s average speed: 94.699 mph. Winner’s margin of victory: 7 seconds.
32 cars (19 O2 & 13 U2) started the race, 22 finished, with only the 1st and 2nd place cars on the lead lap.
So with that said, I'll start dropping images of the finished cars. NOTE: I will be using any accurate skins which come with the sim/mods.
Again this is just the Riverside set at this point, Race 12 of 13 in 1968.
Race on 2.6 mile course (Club or Short) for FIA Group I and II cars in over and under 2- liter classes.
Race length: 96 laps @ 250 miles: 2 hrs, 38 min, 8.6 sec.
Winner’s average speed: 94.699 mph. Winner’s margin of victory: 7 seconds.
32 cars (19 O2 & 13 U2) started the race, 22 finished, with only the 1st and 2nd place cars on the lead lap.
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